In game time: January 26 - February 3,
1925
The Victims: William, Eric, Roland, Early,
James
Summery: As those
who were seasick recover, the group overhears the men leaving their cabin
across the way. They try to use the opportunity to search their room,
but can't manage to get the door open. Early follows the men and
witnesses a meeting between them and another odd man. As they head
back to their cabin, early stalls them and manages to get invited to eat
dinner with them. The investigators then spend some time looking
for the person they met without much luck. That evening Early learns
much about them men over dinner while Roland encounters his old enemy Charlse
Fort. William searches their cabin while they are eating dinner but
doesn't find anything. Later James searches the same cabin and finds
a stone tablet with unusual writing on it. He gets Roland to make
a copy of it. Nick has spotted something moving out on the ocean
and informs William that the ship is being circled by something.
Before long the ship is being attacked and Nick and William go overboard.
William sees a sea monster while he's in the water, but is rescued.
Nick however is lost at sea. During the attack, James spots
the two men grabbing the tablet and carrying it off somewhere. When
he tries to stop them he gets knocked out with one punch. The men
vanish and the attack suddenly stops, though no one is quite certain what
happened.
Plot Threads: What
was going on with the ship? Who were the strange men talking to?
What was written on the tablet?
Most Valuable Character:
Early for actually aproaching the men politely at a decent time and getting
invited to dinner
Biggest Blunder: William getting his lockpick
broken off in the cabin door
Resources for this session:
The Scenario write up for other Keepers